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AI Insights · Timothy · July 2024

Top 5 Golf Games Performance in Oceania, Q2 2024

Discover the performance of the top 5 golf games in Oceania during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Golf Games Performance in Oceania, Q2 2024

In Q2 2024, the top 5 golf games in Oceania showed diverse performance trends across downloads, revenue, and active users. Here’s a closer look at how each game fared:

Golf Clash - Golfing Simulator from Electronic Arts saw fluctuations in weekly revenue, peaking at around $37.3K in early June. Weekly downloads, however, declined steadily from 2K in early April to under 1K by the end of June. Active users remained relatively stable, with slight dips and peaks, ending the quarter at approximately 10.7K.

Golf Rival - Multiplayer Game by Zynga Inc. experienced a consistent weekly revenue, ranging from $10K to $14.5K throughout the quarter. Weekly downloads saw a significant drop towards the end of June, with numbers falling from over 2.6K to just above 1K. Active users also showed a downward trend, decreasing from around 9K to 6K.

Ultimate Golf!, published by Miniclip.com, had a steady revenue stream, with earnings fluctuating between $6.4K and $10.5K. Downloads remained fairly consistent, averaging around 2.5K per week. Active users saw minor variations but maintained a strong presence, averaging around 16K.

WGT Golf from WGT demonstrated a steady performance in terms of revenue, ranging from $4.8K to $6.5K weekly. Downloads hovered around 1.5K to 1.8K per week. Active users showed slight fluctuations, averaging around 6.4K.

Golf Battle, also by Miniclip.com, had a varied revenue performance, peaking at $5.6K in late April. Downloads showed an upward trend mid-quarter, reaching around 4K by the end of June. Active users remained robust, averaging around 20K throughout the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024